
/cdn.vox-cdn.com/uploads/chorus_image/image/58721773/Yoggsaron.0.jpg)
Wow to the looter go thespoils how to#
more accurately, I can't stop thinking of how to complete them. Now, it's one of the things I can't stop thinking about. Not before I heard about the PvP Achievements, anyway. I didn't plan to pursue Achievements actively. Of course, the first thing that jumped out at me (and probably you, too, since you're reading this column) were the PvP Achievements. that and boosted with the planks/sticks coming from the recycled items from the spoils bags, im in no danger of running out anytime soon.If you've been paying close attention to the Wrath of the Lich King Beta - and let's be honest, how could you not? We've been covering it like crazy over here are WoW Insider - then you might have noticed that Blizzard will be implementing a nifty little feature called Achievements. it uses sickly tree saplings from twilight, which grow incredibly fast without the need for fertilizer. wood comes from 5x5 mfr tree farm, but this one is pretty light.

theres a set of routers set to feed it untreated frames. a nether bee in the overworld, you say? well its possible if you bring its temp/humidity tolerances down enough that it will work in an alveary with 3 heaters running, and tweak it to behave with rocks. Outside is a little experiment im running, involving an alveary with a fiendish queen generating lava. theres extra processing going on outside, like recycling planks from the output of the uncrafting table to sticks for the frame production outside, and sending carts back to the uncrafter (from tnt carts) to get the iron. the redstone outside is a simple timer that triggers an autarchic gate slow enough to pipe one item at a time into the uncrafting table and give the router next to it time to grab the raw items before the next item gets pumped in. last feature is the unifier at the end of the force pipes, making sure we only get 1 brand of tin, copper, bronze, etc (i believe its all converted to TE metals). another feature is the force pipes, converting gold swords, bows and copper armor/weapons to their base materials.
Wow to the looter go thespoils mod#
The one im using is a seperate mod called Uncrafter (mc forum link: ) that will take apart most items (does not like mods with craftmanagers, like ic2) at no cost, but only 1 item per second, and return the raw items into the storage room. im not using the twilight mod table.that one requires exp and a player using it.

the uncrafting table that will take apart almost all the crafted items that come from the bags, but its not part of FTB. From that chest all items are sorted out to the main sorting pipe above the storage area or to a chest with an uncrafting table next to it. The dsu with the bags has a chest in front of it, this is where you dump the bags. but then again, spoils bags bring in a huge variety of items, and this system processes all of it, with a couple extras. The processing/storage area is a bit much (almost 90 unique items being handled at the moment, and thats not counting the enchanted books!). right now there are no t5 spawners, it was just ridiculous how much loot that generates. it could be done with redstone engines too, but when i messed with t5 spawners, it was too slow to grab the loot, so i went with the REC. under the spike pointing down is a single obby pipe with a redstone energy cell set to 1mj output that takes care of grabbing the loot and sending it off via tesseracts. the single spike pointing down takes care of the mobs that slip past the main spike ring. the grinder at the bottom is a simple trap, water pushes them into the spikes. the platforms all have conveyors on the edges to push the mobs into the water pit at the bottom. That massive tower is a darkroom spawner, using cursed earth to bring in all the common mobs at a much faster rate, including ender 'tots', cute little baby enders that spawn adults when they die.

once a player holds one in their inventory.then you can have fun with it. they must go through the players inventory in order for them to create the spoils they drop. Dartcraft is cool, but the spoils bags have one major defect (or not).you absolutely cannot do 100% automation with them. in that quest i discovered a few things, a major one being all those spoils bags that drop when you have dartcraft enabled. I have to admit, i have a strange obsession over finding more and creative ways of getting mobs to spawn, killing them and processing their loot.
